The Frame Debugger grabs a rendered frame from your mobile application for further analysis and debugging. Simple, yet effective, directed tests provide a painless method for identifying application bottlenecks. Tegra Graphics Debugger allows you to quickly connect to a Jetson device powered by Tegra K1, Jetson TX1, Jetson TX2, or Jetson TX2i and attach to your graphics mobile application to monitor key software and hardware performance metrics, such as "frames per second" to gauge rendering performance and "GPU utilization" to ensure you're taking full advantage of the hardware. Various bug fixes and performance improvements.SSH connection keep alive functionality has been added.Shader viewer performance has been improved when large amounts of sampler and uniforms are being used.All unsupported functions are now logged from the time the application begins.Client side memory modifications are now visualized.In the API Inspector, you can now view query object results and conditional rendering results.From the Current Target view, you can visualize the current target with an inserted clear call before the selected action. The Batch Histogram view can be used to visualize draw call buckets, based on primitive count.Added theming support for the Tegra Graphics Debugger GUI.
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